Back in the days of the PlayStation 2 there was a racing game that held a special place in a lot of gamers memories. It wasn’t however the Gran Turismo series but rather a game featuring miniature cars and their attempts to race around the human world, that game was Micro Machines. Table Top Racing from Playrise Digital attempts to reignite those fond memories for the PlayStation Vita.
It’s hard to mention either Demon’s Souls, or its successor Dark Souls, without the words ‘difficult’ and ‘frustrating’ springing to mind.
However, laborious qualities aside, the highly rewarding nature and sense of achievement that conquering the challenges on offer by these games can’t be understated. These tests have always been something that series veterans have somewhat lauded, especially over those that can’t rise to the challenge.
During development of Dark Souls II it was revealed that the aim was to make the title ‘more accessible’ — this rang a lot of alarm bells for the franchise faithful. So, does this ‘approachable’ move mean that the game is easier, or does Dark Souls II retain the same ‘soul’ of its predecessors?