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The Gamebrit Podcast by
published Tuesday, Jul 08th

#003 – Excessively Onerous

Here’s episode three of Britain’s soon-to-be favourite gaming podcast The Gamebrit Podcast!

This week we discuss the tearfulness of Freebird Games’ 2011 indie game ‘To The Moon’, complain about in-app purchases and even get a surprise voicemail from a retired professional boxer (honest).

You can subscribe to The Gamebrit Podcast via RSS, on Stitcher or via iTunes to make sure you never miss a future episode.

We’d love to read your feedback, so feel free to drop us a message via Twitter, our Facebook or by email at podcast@gamebrit.com. We’ll probably read out anything.


Halo 4 by
published Wednesday, Nov 14th

UK Chart: Halo 4 Reaches Summit

Halo 4 launches, going straight to the top of the charts, yet falls short of previous records.

Halo 4 claimed the eighteenth best selling launch in UK history, yet Halo: Reach and Halo 3 garnered significantly better numbers at fifteenth and tenth respectively.

Assassin’s Creed III (-73%) drops to second and FIFA 13 (-13%) drops to third from the top two spots. Need for Speed Most Wanted (-28%) does enough to swap places with Football Manager 2013 (-47%), which now completes the top five.

Skylanders Giants (+7%) climbs two places to sixth as WWE ’13 (-60%) tumbles down the chart to seventh. Television advertising gives Borderlands 2 a 180% boost over last week to place it in at eighth. A little boost keeps Just Dance 4 (+10%) in ninth for the third consecutive week. Medal of Honor: Warfighter (-65%) fails to keep momentum going, falling but remaining in the top ten for now.

The last new entry in the Top 40 this week is LittleBigPlanet Karting at twenty-fourth place.

GFK Chart-Track


Halo 4 Cortana & Chief by
published Monday, Jun 06th

Halo 4 Starts New Halo Trilogy, Reaffirms Xbox 360 10-Year Lifespan

Halo 4 Logo

So, just when will you be able to finish the fight? 2007’s Halo 3 promised just that, as its strap-line proclaimed closure on Master Chief’s story. Heck, if you didn’t play the games hardest mode, you were left to assume that John 117 was dead. Spoiler – he isn’t.

That was 2007, and here we are in 2011 and Microsoft has just confirmed at their E3 presentation that Halo 4 will be making its way to the Xbox 360 next year. It seems the folks at Redmond decided to take note when Chief uttered the words “wake me when you need me“, taking that to mean “wake me when you need money”.


by
published Thursday, Jan 21st

Games Of The Decade – 10-1

We’re here, we’ve counted down from 50-31 and 30-11 and now we’ve reached the best 10 games of the last decade. Whatever your opinion on the final standings there is no doubting these titles are some of the best to grace consoles, ever.

Here’s to the next ten years.

Little Big Planet

Little Big Planet

10 – LittleBigPlanet

LittleBigPlanet can safely put itself up there with the elite titles – those that not only stand out amongst the crowd, but also change the games that follow it. LittleBigPlanet changes things not via its satisfying platforming, but by also using its heavy emphasis on customisation – not just in the small scale of character looks but also in the capacity to create levels from scratch to build the game how you see fit. Placing the creativity in gamer’s hands was massively innovative and although it may not has been the first to offer the ability to create custom gaming experiences, it certainly made it far more accessible than ever before.

Platform: PlayStation 3 Developer: Media Molecule Year: 2008

 

Guitar Hero

Guitar Hero

9 – Guitar Hero

Almost single handedly reinventing the rhythm game genre and the first in line in the series, Guitar Hero was a sleeper hit. With over 1.5 million sales on release the arguably small genre hit big in the living room. Pioneering with an actual guitar controller, it paved the way to 13 other titles in the franchise to date, and inspired many others to follow suit. It also made everyone feel like they could play guitar. Almost.

Platform: PlayStation 2 Developer: Harmonix Music System Year: 2006

 

Call of Duty 4: Modern Warfare

Call of Duty 4: Modern Warfare

8 – Call Of Duty 4: Modern Warfare

The top selling game of 2007, Call Of Duty 4: Modern Warfare was a shooter that included a well written and intense storyline with realistic graphics and an incredible online experience. This game saw Infinity Ward turn the series from World War 2 based to a more modern, gritty gaming experience which gave us a realistic look at the brutality of modern war. Add to that a well crafted multiplayer and you

have one of the best first person shooters ever.

Platform: Multi Developer: Infinity Ward  Year: 2007

 

Halo 3

Halo 3

7 – Halo 3

Finish the Fight. In what may have been the most hyped game – and some might say over hyped – to ever grace a console, in the final instalment of the Master Chief’s fight against the Covenant and the flood, you finally get to the end of an emotional roller-coaster ride to the climax. Along with its single player campaign, Halo 3 also greatly expanded upon the popular – and still played today – Halo 2 multiplayer. With brand new maps, weapons and tweaks in the dynamics Halo 3 definitely improved upon its predecessor, and has been the most played game on Xbox Live of 2007, 2008 and even 2009. So, Call of Duty? Eat your heart out.

Platform: Xbox 360 Developer: Bungie Year: 2007

 

Call of Duty 4: Modern Warfare 2

Call of Duty 4: Modern Warfare 2

6 – Call Of Duty: Modern Warfare 2

Modern Warfare 2 could be the most anticipated game of all time. It has certainly lived up to the hype. Infinity Ward took everything that made the first Modern Warfare so great and stepped it up a notch. It provides the player with an over the top, explosion heavy, gun blazing single player. Surpassing that though is it’s fast pace, challenging and more importantly rewarding multiplayer, which is almost perfect.

Platform: Multi Developer: Infinity Ward Year: 2009

 

Half Life 2

Half Life 2

5 – Half-Life 2

Half Life 2 saw the return of Gordon Freeman, a scientist from City 17 fighting for his life to survive. Building upon its predecessor, this game gave the fans everything they wanted, from cutting edge graphics to an incredibly engaging single player campaign. The detail and perfection found in every aspect of this game ensures that it will become a timeless title.

Platform: Multi Developer: Valve Year: 2004

 

Gears of War

Gears of War

4 – Gears Of War

While Gears Of War certianly didn’t bring anything new to the table it did refine already existing aspects to create one of the perfecylt crafted titles of the last decade. It’s cover system was without fault, it’s shooting system had the realistic feel that is often lacked and it’s story provide the hook that brought it all together. If you could forgive the clunky-ness it’s multiplayer also provided hours of gory fun. A special mention should also go to the chainsaw. Best weapon ever.

Platform: Xbox 360 and PC Developer: Epic Games Year: 2006

 

Portal

Portal

3 – Portal

“Welcome to the Aperture Science Computer-Aided Enrichment Center.” Are the first words you’ll hear when you first play this game – bar some cheesy yet catchy music out of a radio. Portal is a First Person Puzzle game in which you have a gun called the Aperture Science Handheld Portal Device, or “Portal Gun.” This gun has the ability to shoot two portals – an entrance and an exit Portal – that you need to use in order to traverse the various levels of the game. And did I mention you have a slightly psychotic AI guiding you called GLaDOS? Portal is an immensely fun game and most definitely worth a play for all game lovers out there. Oh and by the way… the cake is NOT a lie.

Platform: Multi Developer: Valve Year: 2007

 

Bioshock

Bioshock

2 – Bioshock

One of the most beautiful games created last decade, Bioshock, spiritual successor to 1994’s System Shock, mixed lush Art Deco-inspired surroundings with a strong sense of unease and discomfort to devastating effect. The sub-aquatic dystopia of Rapture is both absorbing and agitating, since any one of the city’s monstrous inhabitants could jump out at you at any time. Hugely post-modern, Bioshock contains some of the most memorable characters in videogame history, alongside perhaps the most shockingly brilliant plot twist ever to be found in any form of media. The thinking person’s shooter, Bioshock thoroughly deserves its place near the top of the list.

Platform: Multi Developer: Irrational Games Year: 2007

 

Uncharted 2: Among Thieves

Uncharted 2: Among Thieves

1 – Uncharted 2: Among Thieves

Uncharted 2: Among Thieves has been the winner of numerous Game of the Year Awards in 2009, including our very own, and has become widely regarded as having the best graphics to come out of a console so far. In the main protagonist’s second outing, you follow Nathan drake on his quest to find the ancient city of Shambhala in his quest for the Cintamani stone. Going from a war-torn Nepal to the heights of the Himalayas you jump, climb and fight your way to find out the dark secrets contained within the ancient city. If that wasn’t enough, Uncharted 2 offers 5v5 multiplayer action and a 3 player co-op objective style game play. All in all, Uncharted 2 is a masterpiece and technical marvel of what the PS3 can do. With a story worthy of those multi-million dollar Hollywood films – along with the cheesy jokes to go with it – this game definitely deserved every single bit of praise it received.

Platform: PlayStation 3 Developer: Naughty Dog Year: 2009


by
published Friday, Nov 06th

Win A Copy Of The Halo Encyclopedia

To celebrate the release of the Halo Encyclopedia: The Definitive Guide to the Halo Universe we have 2 copies of book to give away, thanks to DK Publishing.

 

Halo Encyclopedia

Halo Encyclopedia

If you would like to win a copy of the book you will need to follow Gamebrit on Twitter, then simply tweet and complete the following post, adding your best reason:

“@gamebrit I deserve to win the Halo book because…”

The competition is now closed.

Halo Encyclopedia

Halo Encyclopedia - Story of Halo

 


by
published Saturday, Sep 26th

Halo ODST Review

Like it or lump it, Halo 3 was undoubtedly a landmark of this generation. The flagship title of the original Xbox ensured the console’s success, revolutionising first-person shooters and creating an icon of Master Chief Petty Officer John-117 in the process. The third instalment in the franchise – the first for the 360 – was eagerly awaited by fans and critics alike, promising to make up for Halo 2’s controversial cliffhanger ending by bringing the epic tale spanning six years to its thrilling conclusion.

On its release in September 2007, Halo 3 became a phenomenon, grossing more than $300 millions dollars in its first week, eventually selling over 8.1 million copies worldwide. Its impact is still felt today: the multiplayer remains immensely popular, with Bungie announcing that over 1 billion online matches have now been played.

The announcement of a new instalment was met with a roar of approval. Bungie, being Bungie, weren’t just going to release more of the same: there would be the usual additions, such as an engaging storyline complementing the other instalments, new and improved weapons, new locations, etc. But the announcement of the absence of Master Chief from this entry worried some: wouldn’t the removal of the character so central to the story and the franchise itself be a massive mistake?

Now that ODST’s dropped, that question can now be answered. Is there life after Chief?


Halo 2 by
published Monday, Nov 15th

Halo 2 Review

So, Halo 2? One of the biggest releases of the year and possibly one of the most important titles for any gaming platform ever. The hope of millions of Xbox gamers rests on the shoulders of Bungie’s Opus. So no pressure then.

With the sequel to the hugely popular Halo: Combat Evolved Bungie has slaved away for the past two years to create something that not only surpasses the original but redefines what gamers expect from their FPS’s.

What has Bungie improved upon since Halo? Well the first thing you’ll notice is the graphical overhaul. Gone is the slightly over used purple and grey colour scheme, say hello to Mr Bump-map and his friend Mrs Shiny. These are near enough the best graphics you are ever likely to see for this generation; everything has been lovingly crafted, the architecture is indeed as good as ever far surpassing the original; bump maps are here in abundance, on every character, tree and hill; and the amount of polygons, particle effects and stuff going on at once is very impressive.