Review
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It’s late June and once again Britain has been swept up by the usual
tennis fever that surrounds Wimbledon. As sales of strawberries &
cream sky rocket, interest peaks and for two short weeks we’re suddenly
enamoured with a sport that gets little coverage any other time of the
year. So this small window should be the perfect time to release a
tennis game into the market and that’s just what EA have done, with
their latest title Grand Slam Tennis.
Most of their sports franchises get very little fanfare outside the
usual suspects like Tiger Woods and FIFA, but this is quite a special
release for two reasons. The first is that it’s a tennis game, a sport
EA have barely touched during their long history; second, Nintendo have
released a new peripheral as a pack-on with this title, something
that’s even rarer than a Brit winning Wimbledon. The new hardware in
question is Nintendo’s much-vaunted Motion-Plus device, which slots
into the bottom of the wii remote, effectively adding another gyroscope
and giving the controller a better idea of how to interpret your
movements. Nintendo will be releasing it alongside Wii Sports Resort
later next month but for now it’s down to two tennis games (Sega’s new
Virtual Tennis title also utilises motion-plus) to show off this new
level of control.
And it’s this we need to speak about first, because for all the hype
surrounding the new device, does it actually make a difference and have
EA actually implemented it right? The answer to both questions is
empirically yes. Let’s go over the controls without motion-plus fitted
first, because it’s still very playable without motion-plus attached.
Making your shots is very similar to Wii Sports Tennis as it’s all down
to timing your swing correctly to direct your shot. Unlike Wii Sports,
however, lobs and drop shots are pulled off by holding the A or B
buttons when you swing. It doesn’t quite feel as imprecise or random as
Wii Sports sometimes did, and it’s certainly better than Take Two’s Top
Spin. And if you plug in motion-plus then you have the best tennis
control system on the Wii. When you first get started it’s highly
recommended that you give yourself a bit of time with the in-game
tutorials, not because it’s hard to use but because it takes your brain
a little time to get used to the amount of control you now have over
your shots. Rather than using your timing to determine where your shot
ends up, any follow through you add will make a big difference and when
you get your head around it, you’ll find you can place the ball pretty
much wherever you want. Lobs and drop shots still need a button-press
though and this does make it feel a little less intuitive.
The major issue we had with the controls was in directing your player
around the court. There are two methods available to you for this:
either you can let the game control your character like Wii Sports,
which makes it easier to concentrate on your shot but removes some of
the strategy and makes some balls impossible to return; or you can use
the nunchuk, which obviously gives you better control but feels very
sluggish. Having made such a great leap forward, it’s disappointing
that this aspect wasn’t as fine-tuned as the shot controls.
Elsewhere, EA have included a lot of different modes and content,
giving this much greater depth than either Top Spin or the newly
released Virtua Tennis. There are full career modes, letting you create
a character to battle the likes of Rafael Nadal, Roger Federer and the
sour-faced Andy Murray on your way to Grand-Slam glory. There are
several other exhibition and party modes, which can be fun diversions,
but the other main draw here is the excellent online mode. Other EA
titles have ignored Nintendo’s horrendous fiend-codes and once again
they are nowhere to be seen here, replaced with EA’s own user accounts.
You can get an online match set up within a few minutes of starting up
the game and it’s pretty easy to find and compete against friends.
Matches are short and sweet, lasting just a few games, which is just
about perfect for the online arena. One of the most interesting
additions amongst the online features, which has been seen before in
FIFA, is the worldwide nations ranking system. This totals up the
results between online players around the globe, giving each nation an
overall score and a place in an international leader board. At the time
of writing Britain was languishing in 33rd place, behind such great
tennis nations as Cambodia and Kenya...Consider this a call-to-arms for
British tennis fans to instil some national pride and prove that we
don’t suck as bad playing online virtual tennis as we do playing the
real thing.
There’s no doubt that this is the best tennis-sim on the Wii, and
possibly the best of this generation, depending on whether you prefer
motion controls over traditional pads. But with some more attention and
refinement on the player movement this would have been nearly perfect.
It should still be an essential purchase for tennis fans, and for
anyone who wanted more depth than Wii Sports could offer.


