Gaming Reads Weekly – January 13th
Keeping on top of an endless Twitter feed or a piling up RSS list can be daunting. Each and every week Gamebrit brings together a selection of some of the gaming stories that caught our eye and are worth your attention.
So sit back relax and grab a drink and give the gaming articles you may have missed this week a read:
How Joe Danger landed on iOS
Joe Danger started life as a PlayStation-only downloadable title back in 2010, since then game has also made its way to the Xbox 360. Now the racer-platformer game has made the tricky move to mobile, seeing a release on iOS last week. Dave Tach spoke to the Guildford-based Hello Games studio about how the mobile version came about, which happened almost by accident.
Nintendo tries to improve its Indie appeal
Nintendo’s WiiWare service on the Wii, which allowed gamers to download a range of indie titles, didn’t exactly set the world on fire. However, could the Wii U bring a change of pace for downloadable titles? Brendan Sinclair looks at how things could be changing along with what developers think of the current state of affairs.
How Nintendo is making Wii U indie-friendly – Games Industry International, Brendan Sinclair
Breaking News: Playing the headlines
Could ‘Newsgames’ become a conventional way of getting the headlines of the day? Would playing through the latest breaking news help provide the information in an insightful and engaging way? Videogames currently face an image problem that make such a suggestion seem somewhat untoward and in some cases even insensitive. Would you happily play through mini-games which depicted the news, whether good or bad?
News as games: immoral or the future of interactive journalism? – Keith Stuart, The Guardian
That’s your recommended reads for this week, be sure to come back next week for more.
If you have any suggestions for stories you think folks should be reading just drop us a tweet with your reccomendations.