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Peter Molyneux Reveals Reasons For Leaving Lionhead Studios And Microsoft

Published April 12, 2012 by |
Peter Molyneux

Peter Molyneux, the creative mind behind the Fable series, has spilt the beans on his decision to step down from his positions at Lionhead Studios and Microsoft.

Molyneux founded Lionhead Studios in 1997, the studio was later purchased by Microsoft Game Studios in 2006.

He announced in March that he was to step down after completing the latest in the Fable series to set up his newest developer called 22 Cans, with former Lionhead Studios CTO Tim Rance.

Peter Molyneux BAFTA

Peter Molyneux

“I was in a creative padded cell. Microsoft was so safe. Microsoft was so nice. You’re so supported. Everything I did couldn’t hurt me, both creatively and physically. The danger was long gone. I had this huge desire to make something truly special, and I felt like I was being suffocated creatively a little bit. That was the moment I realised I had to go,” Molyneux said speaking to Develop.

In response to his award success he stated that a desire to create his best game was the main reason for him moving on:  “I haven’t made one of the greatest games ever, have I? To achieve that is my absolute, absolute passion. All the steps that I’ve taken in my life have led me to this point. I want nothing more than to create something truly worthy of all these trophies I’ve got.”

22 Cans is currently in the process of hiring staff. Even hoping to hire people from various employment backgrounds such as architecture, who Molyneux says create designs that dominate spaces  from nothing, from a blank sheet of paper”.

22 Cans aims to complete its hiring process by the end of the year.

Image via The Guardian