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Posted by Robert Burgess on Mar 12, 2010 - 8:58 am

Mass Effect 2The first piece of 'real' Mass Effect 2 downloadable content, Kasumi's Stolen Memory, will be released on April 6th. Bioware has delivered frequent doses of weapons, armour, and vehicle add-ons for Mass Effect 2, but nothing in the way of a storyline extension.

The DLC adds a new party member, new weapons, upgrades, and an achievement. The content can be accessed whether the main story has been completed or not, with the 1 and a half hour expansion following Shepard in an attempt to resolve Kasumi's issue with a devious art collector in a secretive mission.

Posted by Robert Burgess on Mar 12, 2010 - 8:38 am

OnLiveThe OnLive software for PC and Mac is coming to the US on June 17th. Detailed in our feature, OnLive was announced at last years Game Developers Conference. For what is an exciting prospect for gaming, there is no short-term plan to bring the service to Europe, but I'm sure a successful start will encourage expansion.

At least we have some idea or the pre-requistes and pricing plans, with the subscription costing $15. That monthly fee is for the use of the service only, and without any games. OnLive requires a minimum 5mb/s broadband connection, with the big question of latency still looming. An announcement will be made regarding the micro-console later this year.

Posted by Leo Worsdale on Mar 08, 2010 - 5:33 am

Bethesda have released a developer diary for it's upcoming free-running first person shooter Brink.

Giving an insight into the ins and outs of the games development it sees input from several senior staff members. In the first entry Game Director Paul Wedgwood introduces the team behind Brink, while in the second Art Director Olivier Leonardi talks about the games art style. The third sees senior Game Designer Ed Stern explain the somewhat complex concept of how Brink's environment communicates the game's narrative.

It's nice to see a developer give a little taster of a games developers and it makes for an interesting read for those gaming geeks out there (which let's face it is most of us).

As we've reported before Brink features the SMART (Smooth Movement Across Random Terrain) free running system, making it similar in approach to Mirror's Edge. Certainly makes for an interesting concept. Brink is due out in Q4 2010 for PC, PlayStation 3 and Xbox 360.

Check out the development diary here.

Posted by Lee Hobbs on Mar 07, 2010 - 1:27 pm

 

With the first Scribblenauts racking up sales of over one million units, it was pretty likely we'd see another title sooner or later. Nintendo Power's latest issue has grabbed the first juicy details of the follow up to one of 2009's most innovative games.

Developer 5th Cell seem to have listened to some of the criticisms levelled at the first game, especially in the control department. New camera controls have been confirmed along with the ability to move your character via the D-Pad instead of the fiddly stylus controls. The level editor will be getting a revamp, 120 brand new levels will be available and a further 10,000 words will be added to the first game's already massive dictionary. There will be adjectives thrown into the mix alongside the existing nouns which hints at some pretty complex puzzles in store.

We gave the original a very respectable seven out of ten in our review last year. Scribblenauts 2 is expected to arrive next autumn.

Posted by Danny Lilley on Mar 05, 2010 - 9:44 pm

The upcoming survival shooter from 4A Games has gone gold and picked up a PC only offer along the way.

Commonly referred to in the industry as 'going gold', this simply means that a game has finished being developed and is now being pressed ready to go onto shelves. Publishers THQ are taking on this task and have recently revealed that Metro 2033 is on schedule to arrive in stores on 19th March for the Xbox 360 and PC.

THQ's Vice President of Global Brand Management had this to say on its impending release, "We’re excited to be bringing such a truly original experience to market. Metro 2033 couples a deep and engaging story with incredibly atmospheric first person shooter gameplay, and the 4A Engine provides cutting edge technology behind the most impressive visuals seen on either PC or console to date."

Also as if the offer of extra graphical support wasn't enough for PC owners, they now have the opportunity to get the 3rd person destruction romp Red Faction: Guerrilla for free if they purchase Metro 2033 on day one. This does appear to be limited to physical copies only so if downloading is your preferred method they you will likely miss out.

Love gaming? Then follow Gamebrit and Danny Lilley on Twitter.

Posted by Leo Worsdale on Mar 05, 2010 - 9:34 am

Ignition entertain have announced their latest venture into video games with Blacklight: Tango Down. Developed with Zombie Studios, the team behind the 90's Spec Ops titles, it will see players take to the fictional universe of Blacklight in some near-future first person action. 

Using the Unreal Engine 3, Blacklight Tango Down offers some impressive visuals and game play action, in both a campaign mode and online. All of which can be checked out in the trailer below. But here's the twist, the game will be a download title. “Blacklight: Tango Down is set to change the way gamers view the possibilities of downloadable content because it will offer shooter fans the top quality, deep content and exciting experience that they are used to finding in a retail product but in a downloadable package.” said Ajay Chadha, Head of Worldwide Publishing, Ignition Entertainment.

Blacklight: Tango Down will be available Summer 2010 via Xbox LIVE, PlayStation Network and PC

Posted by Robert Burgess on Mar 04, 2010 - 2:42 pm

Steam Mac

The digital distribution platform Steam is coming to Apple's Mac, as teased by it's developer Valve. Not only has the service hosted Valve's games, such as Half Life 2 and Portal, since 2003, but it now boasts over 1,000 other titles and 25 million user accounts on PC. The service has become extremely popular due to social networking, a cloud system, and the wide range of developer content , including expansions.

The release of teaser images, ahead of the Game Developers Conference next week, suggests that Valve has tailored the Source game engine for Mac, and will reveal this at the San Francisco event.

 

[Via MacRumours]

Posted by Danny Lilley on Mar 04, 2010 - 2:38 pm

PlayStation Home gets some ferocious new residents in today's update.

The virtual world of PlayStation Home may still be in an open beta form but it's continuously updated with new spaces, items to buy, mini games to play and things to see. This week sees the Threads store gaining the three key players from the recently released Aliens vs Predator game. The Alien can only be bought as a full costume at £3.29 while the Marine and Predator come as separate pieces in the form of a body and a helmet costing £1.59 and 79p respectively. These will only be available till 31st March so you'll have to act quick if you want to grab them.

Also in the Threads store are costumes from the world of Uncharted, Radec from Kilzone 2 as well as a number of camouflage outfits inspired by SOCOM: Fire Team Bravo.

If costumes aren't your thing then don't worry as Hustle Kings is bringing it's own brand of pool mayhem to pit your avatar against others in a friendly game of dodge ball. Naturally it's no ordinary dodge ball as it instead sees players shrunk down onto a pool table only to be pummeled by a barrage of spots and stripes.

The recently released RPG for the PlayStation 3, White Knight Chronicles, is still residing in the PlayStation Events Space and challenges players to take virtual pictures with four or more friends to be in with a chance to win a real White Knight statuette. Rounding off the additions for this week is the Heavy Rain Analysis Event which aims to bring out the Sherlock Holmes in you.

There's clearly much more to do in Home now than when it released but is it enough? Join in the discussion over on the forum.

[Via EU PlayStation Blog]

Posted by Robert Burgess on Mar 03, 2010 - 10:21 am

The Cake is not a LieValve has updated the fantastic 2007 puzzle game Portal to include radios in each level, revealing hints to a sequel. When carried to a specific location within the level each will reveal a coded message; some are morse code, and others are images of sequences and algebra.

The Steam forums have already sprung a number of threads with answers and theories to the riddles. There is already a sign of an added Steam achievement to crack all 26 messages. All of the messages seem to be suggesting that antagonist GLaDOS managed to escape the facility before the end of the game.

With Valve expected at the Game Developers Conference next week all signs seem to be pointing to Portal 2.

[Via Joystiq]

Posted by Robert Burgess on Mar 03, 2010 - 9:51 am

Forza Motorsport 4 VIP PackForza Motorsport 3 content that was previously only included with new and limited edition versions of the game will now be available for download from Xbox Live. The DLC will include four separate downloads, consisting of 2 track and 2 car packs, including the VIP status for auction house and leaderboards and the remake of the Forza 2 track 'Sidewinder Proving Grounds'.

For each download of the VIP Membership Car pack the developer, Turn 10, will donate a generous $10 to Haiti relief, up to $100,000, specifically to the Save The Children charity.

The downloadable content is available on Xbox Live now. The full list can be found after the break.

[Via Joystiq]


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